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You have a new weapon now. In this Final Fantasy XV Keycatrich Trench Dungeon Guide, we will give you a detailed walkthrough of the Keycatrich Trench Dungeon in FF 15. There is a … Keycatrich Trench: Automatically during Story Chapter 2 The best thing to use against it are lightning attacks. Location: It’s located at the very end of Keycatrich Trench dungeon, located on the east of the Tomb of the Wise. Location Recommended Level Reward Entrance Keycatrich Trench: Leide: 6 : Sword of the Wise: After completing a Story quest in Chapter 2. Collect it and fight the Goblins that appear ahead suddenly. Once you reach the end, you will arrive at a stair set. Who knows, but it seems like you’ll need their might to fight back against Niflheim. As part of the peace treaty, the heir to the Lucian throne Noctis Lucis Caelum is to marry Lady Lunafreya Nox Fleuret, an oracle from the imperial province of Tenebrae. Head on through the open green door and search a loot spot for another Electrolytic Condenser and gather some lightning element from the container, should you need it. The Prairie Outpost is an outpost in the northwest of Leide, just south of the Keycatrich Ruins and the Keycatrich Trench. After vanquishing the Arachne search the north-western corner of the room to find a loot spot ( Megalixir ), then crawl through the hole at the northern end of the room and shortly beyond, you’ll approach a four-way split. When using them, they will drain your HP, so using them too long will put your life in danger. Collect that and head to the previous path that you initially ignore. Kill the Goblins and turn on the generator, if you wish, then continue north only to have a door to the east slam shut on you. Kill them, go through the door and pick up the Auto Crossbow. Keycatrich used to be a rich area, which was destroyed in the Great War after the Wall was concentrated over the Crown City. Keycatrich Trench -- Head south and slightly east from the dungeon entrance. Keycatrich Trench is one of the many challenging dungeons you will go through in Final Fantasy 15. You will find out that it is locked. It is now inhabited by goblins and hides away a royal tomb. Pass through the room and look for another pile of rubble at a dead end. Kill them and advance ahead under the rocks in the Alcove on the other side of the room. Return east and pass through the door you neglected earlier and when the path forks, turn south to find a loot spot yielding a Rusted Bit . After this, follow the cable down in the corridor, it will head right and will take you to a generator. There will be small opening here and you will need to squeeze through it. One of the places you can find it is the Keycatrich Trench dungeon (you visit it during Chapter 2 of the main story quest). We have provided instructions in detail as though how to clear the dungeon including tips and tricks to defeat the dungeon boss as well as the loot that you can get in this dungeon in this Final Fantasy XV Keycatrich Trench Dungeon Guide. Fortunately for you, east is a dead end and you can’t get underneath the gap going north, so the only option is west. Grab the loot, then backtrack north until you reach the middle of three side-passages to the east, near which your party members will mention something new being present. It can inflict Stop with its web-based attack, which it does when it turns around. Continue north and the party will banter. This should cover Cid’s upgrade to the Engine Blade, too. Head down the tunnel to the north and endure Prompto, who is operating at absolute peak annoyance right now. To get the quest for the Dungeon Seal Key head to Meldacia Hunter HQ, it’s the area East of the Vesperpools. There's only a single campsite. Merely a ruse to bring down the magical barrier protecting Lucis, Niflheim invades and takes the kingdom and the crystal for itself. Double back west and go through the steel cage door that impetuously tried to deny you earlier, then continue west, south-west through another, more obedient door. First and foremost, the Arachne is big, but also moves fairly quickly at times. Once you enter the dungeon, go forward as far as you can. This is another apparent dead-end with a hole between some rocks Noctis can crawl through. This will not stand! The boss that you face in Keycatrich Dungeon is the Arachne. After you are done with the quest Legacy, speak with Cor and he will give you another quest The Power of Kings. Once collected, you have successfully completed your Keycatrich Dungeon. As you approach you’ll get a cave-in scare, but nothing ultimately comes of it. Head into the dungeon and follow the cable on the floor until you find the generator. The Auto Crossbow is found inside the Keycatrich Trench dungeon - in the early segment of the dungeon, before the locked door. You can check it out if you want, then open your map and choose the option to return to the entrance. When you’re done checking out your new gear enter the dungeon and Cor will leave the party, letting you fend for yourselves while imploring you to find the rest of the Royal Arms, and entrusting you with the “ Tombkeep’s Key “. All sidequests in the main walkthrough and in their own section. Keycatrich Trench is one of … You shouldn’t have too much trouble with them, so squash the bugs and move on through the green doors to the east. Turning on a generator in the mine will provide illumination (right). 1. Cid’s Final Fantasy XV A Better Auto Crossbow side-quest can be started the moment you find the Auto Crossbow inside Keycatrich Trench, the first dungeon you explore in Leide area. Go straight past the locked door on the right. Unlock the door, go inside and take the Axe of the Conqueror . Enter the room and you’ll soon be joined by another, larger spider - Arachne . Noctis’ svelte physique will come in handy here, however, as he can squeeze through the rock and into the tunnel beyond. As you continue on, note some green doors to the north, momentarily bypassing them to score a loot spot ( Elixir ) at the end of the tunnel. Head down in the corridor on the right side and collect the Green Choker on the ground. For more help on Final Fantasy XV, check out our Balouve Mines Dungeon Guide, Crestholm Channels Dungeon Guide, Go left and you will find a thunder energy point in the first room to the right. Keycatrich Trench locked door (55 recommended) Number of campsites: 1 Ereshkigal; vulnerable to Swords, Shields, Fire, and Royal weapons, resistant to Lightning. Return to the larger room to the south to find that it’s now occupied by some Tarantulas! As soon as you collect it, be ready for ambushing Goblins. When you reach, the end of the corridor there will be a large room. Collect it. and Magitek Core Location Guide. Bonus points if you break through and commandeer the turret. You should remember this from early in the game - specifically, you'll want to head near to the first dungeon you visit in the game, Keycatrich Trench. Why didn’t the king use these weapons? Those glory days came screeching to a halt, however, with the advent of th… Go through the fence and down the stairs. Inside the room, you will find more Goblins. You’ll come to a ladder that leads into the dungeon. Keep on going straight to pick up the Elixir at the end of the hall. Before you go through the door, you need to pick up the Carbon Bangle lying on the ground to the left. Once you are done with the boss, head on through the door to find a Laser Sensor and a locked door. Okay, that’s enough side quests for the rest of this chapter. You will find some enemies here and some loot. 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